Unlike the original, you never really feel safe. Dead Space is oozing with horrific atmosphere, sometimes literally. I fall into the latter camp, and I was on board from the get-go. Whether you’re a first-time Dead Space-r or a seasoned Necro-stomping veteran, you’re in for a treat. Playable character Isaac Clarke and his crew turn up to a ship devoid of human crew but packed to the gills with all manner of body-morphed terrors. The haunting comes in the form of horrifically deformed Necromorphs and the house is the USG Ishimura: a so-called planet cracker spaceship that’s dug up something it shouldn’t on its farewell voyage. The attention to detail afforded by 15 years of hardware advancements is put to expert use here by Motive Studio, the legends behind the criminally underappreciated (and under-supported) Star Wars: Squadrons.įor those unaware, Dead Space is a survival-horror game set in a giant futuristic haunted house. Thankfully, these new levels of fidelity are used to up the fear. With the Frostbite engine powering it, Dead Space has never looked better.Įye candy is one thing, but it doesn’t count for much if the rest of the elements aren’t there. Comparing Dead Space of yesteryear to the Dead Space remaster, and the difference is night and day. The thing is, The Callisto Protocol has every right to be afraid because this Dead Space remaster is incredible.ĭespite being a seventh-generation game, the original Dead Space was a surprise launch from EA that looked really, really good in 2008. That new kid is The Callisto Protocol, and it’s frightened of a remake of a 15-year-old iconic survival-horror game: Dead Space. You know that the new survival-horror kid on the block is scared when it pushes out an inexplicably missing New Game Plus mode ahead of schedule.
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